A tablet showing cyan sound-wave bars on a child's desk beside small headphones

Speech Therapy Game

EdTech
EdTech1 year

Speech Therapy Game

An innovative scholarship project set out to improve children's pronunciation and rhythm skills through play. RemSoft.Dev created the game: ten distinct activities across difficulty levels and more than 300 pages of content. Children recite poems, read them aloud, compose their own verses, identify and match rhythm patterns, and write poems to a given rhythm - speech therapy disguised as a rap game. The team built it with Electron.NET and Razor Pages/Blazor so one codebase runs on multiple desktop platforms with a friendly, child-appropriate interface. A senior developer, a middle developer and a project manager delivered it over a year; by choosing modern frameworks, the application also ran up to three times faster than the client had expected.

EdTechSpeech therapyGameDesktop

Key Challenges

Client: Educational / speech-therapy initiative

Duration: 1 year

Team: 3 - senior developer, middle developer, PM

Platform: Desktop, cross-platform

The project faced several key challenges:

  • Content at scale: 300+ pages of poems, exercises and rhythm patterns had to be authored, structured and made navigable for children.
  • Audio and rhythm in the browser stack: Recording, playback and rhythm matching needed to feel instant inside an Electron.NET shell.
  • Designing for children: Difficulty progression, encouragement and a forgiving interface mattered as much as correctness.

Results

  • 10 games with progressive difficulty
  • 300+ pages of content
  • Cross-platform desktop via Electron.NET
  • Up to 3× faster than expected

10 games

recite, read aloud, compose, match rhythms.

300+ pages

of structured educational content.

3×

faster than the client expected, thanks to modern frameworks.

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